It’s cool if you do, but if you don’t, the game actively gimps you.įirst, none of the in-game prompts change if you are using a keyboard. If you own an Xbox 360 controller, chances are you also own an Xbox 360, which means you played this game over four years ago, so what the hell are you doing playing it again on the PC? You see the conundrum here? A large majority of PC gamers won’t have an Xbox 360 controller just lying around. What IS a bad idea though, is discouraging keyboard use. Encouraging controller use is not a bad idea. A lot of games are easier to play on a controller, especially beat-em-ups like this. The first thing the game does when you load it up is recommend you play it with an Xbox 360 controller. Is the popular beat-em-up even worth your time as a PC gamer? I could excuse the lengthy delay if it was literally the most polished PC port I had ever played, but unfortunately this is far, far from the truth. Everyone that wanted to play this game has already played it, leaving the only audience PC-exclusive gamers who want to see what all the fuss is about, or opportunists like myself picking it up during a sale. That’s such a shockingly huge gap, it’s insane. It was first out on the Xbox in 2008, four years ago. Castle Crashers for PC came out this year, 2012. A friend of mine recently picked up a 4-pack during the steam Big Picture Sale, and as I quite enjoyed the original on Xbox when it came out, I thought the PC version at less than $5 a pop would be worth it. Castle Crashers for PC is a textbook example of literally everything you could do wrong when making a PC port of a console game.
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